Using Causality to Solve the Puzzle of Quantum Spacetime
By Jerzy Jurkiewicz, Renate Loll, and Jan Ambjørn
Scientific American, June 2008
Edited by Andy Ross
Quantum theory and Einstein's general theory of relativity are
famously at loggerheads. Physicists have long tried to reconcile them in a
theory of quantum gravity, with only limited success.
A new approach introduces no exotic components but rather provides a novel way
to apply existing laws to individual motes of spacetime. The motes fall into
place of their own accord, like molecules in a crystal.
This approach shows how four-dimensional spacetime as we know it can emerge
dynamically from more basic ingredients. It also suggests that spacetime shades
from a smooth arena to a funky fractal on small scales.

Jean-Francois Podevin
The Self-Organized de Sitter Universe
By J. Ambjørn, J.
Jurkiewicz, R. Loll
arXiv:0806.0397v1 [gr-qc] 2 Jun 2008
Edited by Andy Ross
Abstract
We propose a theory of quantum gravity which formulates the
quantum theory as a nonperturbative path integral, where each spacetime history
appears with the weight exp (iS), with S the Einstein-Hilbert action of the
corresponding causal geometry. The path integral is diffeomorphism-invariant
(only geometries appear) and background-independent. The theory can be
investigated by computer simulations, which show that a de Sitter universe
emerges on large scales. This emergence is of an entropic, self-organizing
nature, with the weight of the Einstein-Hilbert action playing a minor role.
Also the quantum fluctuations around this de Sitter universe can be studied
quantitatively and remain small until one gets close to the Planck scale. The
structures found to describe Planck-scale gravity are reminiscent of certain
aspects of condensed-matter systems.
De Sitter Goes Quantum
Willem de Sitter did not realize in 1917 that his new cosmological solution to
Einstein’s field equations would one day become an integral part of our
description of the universe.
In a de Sitter universe, the distance between any two points grows exponentially
as proper time advances, with the expansion rate determined by the size of the
cosmological constant. After the discovery of the accelerated expansion of our
universe, we believe that the vacuum solution describes its inescapable fate in
the far future, with all stars and galaxies apart from our own local galaxy
cluster gradually fading from view. Besides providing a description of the
universe at late times, de Sitter space also figures as a simplified model of
the very early universe, as it undergoes rapid inflation after the big bang.
It would have been impossible to anticipate that a de Sitter universe would one
day be reconstructed from nothing but quantum fluctuations.
A quantum ensemble of essentially structureless, microscopic constituents,
interacting according to simple local rules dictated by gravity, causality and
quantum theory, can produce a quantum universe, which on large scales matches
perfectly a classical 4D de Sitter universe. The derivation of this result,
obtained in the context of a candidate theory for quantum gravity based on
causal dynamical triangulations, is remarkable for a number of reasons:
— It is background independent: no preferred classical background metric is put
into the construction at any stage.
— It is nonperturbative: the path integral, the sum over histories, is dominated
by spacetimes that are highly singular and nonclassical on short scales.
— It is minimalist: no new fundamental objects or symmetry principles need to be
postulated.
— It comes with a reality check: the quantum superposition is not merely a formal
quantity, but can be evaluated explicitly with the help of Monte Carlo
simulations.
— It is robust: many of the details of the intermediate regularization needed to
make the path integral mathematically well defined do not affect the final
result in the continuum limit.
Putting a New Spin on Quantum Gravity
How does our derivation of a classical limit from a nonperturbative model of
quantum gravity succeed in producing a ground state of quantum geometry, which
is not only a classical spacetime on large scales, but in the absence of matter
a physically realistic solution of the Einstein equations?
Can the underlying theory answer longstanding questions in quantum gravity about
the true degrees of freedom of spacetime at the Planck scale, and whether a
smooth, classical spacetime can emerge from microscopic, wild quantum
fluctuations?
We believe our new formulation of quantum gravity yields important insights into
how to think about gravity in the regime of ultra-short distances, usually
captured by the heuristic notion of a spacetime foam.
A fruitful approach is that of viewing quantum gravity through the eyes of a
condensed-matter theorist, while paying close attention to key features of
classical general relativity, like the need for coordinate invariance and a
causal structure.
Think of quantum gravity as a strongly coupled system of a very large number of
microscopic constituents, which is largely inaccessible to analytic methods.
This is a common situation in many complex systems of theoretical interest in
physics, biology and elsewhere. Powerful computational methods enable us to
derive quantitative results. Their application relies on an intermediate
discretization of the space of spacetime geometries, in the spirit of lattice
spin systems or lattice QCD, but one that is coordinate-free and uses dynamical
instead of fixed background lattices. If a well-defined continuum limit of the
path integral exists as the discretization cut-off (or lattice mesh) is sent to
zero, it will result in a fundamental theory valid on all scales.
The DIY Quantum Universe
There are straightforward construction rules for the spacetimes contributing to
the regularized version of the path integral:
— Represent them as inequivalent piecewise flat manifolds (triangulations) with a
global proper-time structure, glued from four-dimensional triangular building
blocks in a way that avoids causal singularities, like those associated with
topology change.
— Next, set up a Monte Carlo simulation based on a Wick-rotated version of the
path integral and measure interesting quantum observables.
To verify that the quantum superposition created by the computer behaves like a
de Sitter universe, first convince yourself that it behaves like a 4D entity on
large scales, then measure the expectation value of its spatial volume as a
function of time. One finds a universal curve, independent of the spacetime
volume. Translating this into a continuum language, and fixing one undetermined
constant, the ratio between the time coming from the discrete triangulation and
the proper time of the continuum formulation, this is seen to fit the shape of
the de Sitter spacetime almost perfectly. We substitute it for t to give
Euclidean de Sitter space (a four-sphere) matching the computer simulations
performed for the Wick-rotated, Euclideanized path integral.
Complexity Versus Simplicity
This miraculous emergence of a (semi-)classical solution from quantum theory can
be illustrated by comparing the relevant (Euclidean) actions. The bare action of
the path integral is a straightforward discretization of the Einstein-Hilbert
action and shares its unboundedness from below.
Despite the fact that our basic building blocks and interaction rules are
simple, it is quite impossible to determine their combined dynamics
analytically.
Here we are dealing with a case of self-organization, a process where a system
of a large number of microscopic constituents with certain properties and mutual
interactions exhibits collective behavior giving rise to a new, coherent
structure on a macroscopic scale. In our case, we recover a de Sitter universe,
a maximally symmetric space, even though no symmetry assumptions were put into
the path integral and our slicing of proper time might have broken spacetime
covariance. There clearly is much to be learned from this novel way of looking
at quantum gravity.
By J. Ambjørn, J. Jurkiewicz, R. Loll
arXiv:hep-th/0509010v3 14 Oct 2006
Edited by Andy Ross
Abstract
A piece of empty space that seems completely smooth and
structureless has an intricate microstructure. The laws of quantum theory tell
us that looking at spacetime at ever smaller scales requires ever larger
energies, and this will alter spacetime itself by curving it. But we lack a
theory of quantum gravity to give us a detailed and quantitative description of
the highly curved and fluctuating geometry of spacetime at the Planck scale.
This article outlines the approach of causal dynamical triangulations and its
achievements so far.
Searching for the quanta of spacetime
We believe that probing the structure of space and time at
distances far below those currently accessible by our most powerful accelerators
would reveal a rich geometric fabric, where spacetime itself never stands still
but instead fluctuates wildly. One of the biggest challenges for physicists
today is to identify these fundamental excitations of spacetime geometry and
understand how their interaction gives rise to macroscopic spacetime.
Contemporary physics offers two main reasons to expect that as we resolve the
fabric of spacetime with an imaginary microscope at ever smaller scales,
spacetime will turn from an immutable stage into the actor itself:
— Heisenberg's uncertainty relations specify that probing spacetime at very
short distances is accompanied by large quantum fluctuations in energy and
momentum. The shorter the distance, the larger the energy-momentum uncertainty.
— Einstein's theory of general relativity predicts that these
energy fluctuations, like any form of energy, will deform the geometry of the
spacetime, imparting a curvature that is detectable through the bending of light
rays and particle trajectories.
Together, these ideas lead to the prediction that the quantum structure of space
and time at the Planck scale must be highly curved and dynamical.
We aim to find a consistent description of this dynamical microstructure within
a theory of quantum gravity that unifies quantum theory and general relativity.
Our research program investigates causal
nonperturbative quantum gravity and has the name causal dynamical triangulations
(CDT).
Our approach has produced a number of results that mark it as a serious
contender for a theory of quantum gravity.
There is evidence that the theory has a good classical limit. It reproduces
Einstein's classical theory at sufficiently large scales. When one zooms out
from the scale of the quantum fluctuations, one rediscovers the smooth 4D
spacetime of general relativity. And there are indications of what the quantum
structure of spacetime may be at the Planck scale.
Why quantum gravity is special
Quantum gravity describes the dynamics of spacetime. The degrees of freedom of a
spacetime in classical general relativity can be described by the spacetime
metric, which is a local field variable that determines the values of distance
and angle measurements in spacetime, and hence how spacetime is bent and curved
locally. Classical spacetime is determined by solving the Einstein equations,
subject to boundary conditions and a particular mass distribution. From a
quantum gravity point of view, one would like to formulate a quantum analog of
Einstein's equations, with quantum spacetime as a solution.
Quantum field theory describes the dynamics of elementary particles and their
interactions on a fixed spacetime background, usually the flat 4D Minkowski
space of special relativity. Since at short distances the gravitational forces
are so much weaker than the others, it is usually an excellent approximation to
treat the gravitational degrees of freedom as frozen in and non-dynamical. The
geometric structure of the Minkowski metric is part of the immutable background
structure for quantum field theories.
However, quantum gravity aims to explain physical situations that cannot
generally be described in terms of linear fluctuations of the metric field
around Minkowski space or some other fixed background metric. We aim to describe
empty spacetime at very short distances of the order of the Planck scale, 10—35
m, and the extreme and ultradense state of the very young universe.
In quantum gravity. one has to modify standard quantization techniques that rely
on the presence of a fixed metric background structure. Gravity must ultimately
be quantized in a way that is independent of any particular background metric
and does not simply describe the dynamics of linear perturbations around some
fixed background spacetime.
There is no experimental or observational data to guide the search for the
correct theory of quantum gravity. We take a rather conservative approach and
adapt a set of well known physical principles and tools to the situation of a
dynamical geometry. The principles and tools are quantum-mechanical
superposition, causality, triangulation of geometry, and elements of the theory
of critical phenomena.
There is still no theory of quantum gravity that is both reasonably complete and
internally consistent mathematically. We are still looking for a theory that is
sufficiently complete to make at least some predictions about the quantum
behavior of spacetime.
The dynamical principle underlying CDT
The most important theoretical tool in the CDT approach is Feynman's principle
of superposing quantum amplitudes, the famous path integral, applied to
spacetime geometries. Its basic idea is to obtain a solution to the quantum
dynamics of a physical system by taking a superposition of all possible
configurations of the system, where each configuration contributes a complex
weight exp(iS) to the path integral, which depends on the classical action S,
which in turn integrates the system's Lagrangian L over a given time interval.
For the case of a nonrelativistic particle moving in a potential, the
configurations are continuous trajectories x(t) describing the particle's
position as a function of time t, running from an initial ti to a final tf in an
interval tif. Superposing the associated quantum amplitudes exp(iS[x(t)]), one
obtains a solution to the Schrödinger equation of the particle. The individual
paths x(t) appearing in the path integral are mostly not physically feasible
trajectories, but virtual paths, or just curves one can draw between fixed
initial and final points xi and xf:
(1) G(xi, xf, tif) = the sum or integral over paths from xi to xf of
exp(iS[x(t)])
The physics of the particle is encoded in the superposition of all these virtual
paths. To extract the physical properties, one evaluates suitable quantum
operators on the ensemble of paths contributing to the path integral (1). For
example, one may compute expectation values for the position or the energy of
the particle, together with their quantum fluctuations. The propagator (1)
allows us to retrieve the classical behavior of the particle in a limit, but it
describes the full quantum dynamics of the system.
Analogously, a path integral for gravity is a superposition of all virtual paths
our universe can follow as time unfolds. These paths are simply the different
configurations for the metric field variables. A single path is now no longer an
assignment of just three coordinates (x1,
x2, x3)
to each moment t in time, but rather the assignment to each t of a whole array
of numbers (the components g(x1, x2,
x3, t) of the metric tensor g(x))
for each spatial point (x1, x2,
x3). This is because gravity is a
field theory with infinitely many degrees of freedom. The path integral for
gravity can be written as:
(2) G(gi, gf, tif) = the sum or integral over spacetimes g from gi to gf of
exp(iS[g(x, t)])
Here S is now the classical gravitational action associated with a spacetime
metric g, with initial and final boundary conditions gi and gf separated by a
time interval tif.
As in the particle case, the individual spacetime configurations interpolated
between the initial and final spatial geometries are not all feasible classical
spacetimes, but are much more general objects. The path integral (2) is a
superposition of all possible ways to curve an empty spacetime. The collective
behavior of the virtual spacetimes contributing to the gravitational propagator
(2) should tell us what quantum spacetime is. To extract this geometric
information, we evaluate quantum operators on the ensemble of geometries
contributing to the path integral. Defining the gravitational path integral and
extracting physical information from it is very difficult.
CDT gives a precise prescription of how the path integral should be computed and
how the class of virtual paths should be chosen. In addition, it provides
technical tools to extract information about the quantum geometry by the
principle of quantum superposition. The prescription is novel in two main ways:
— It is nonperturbative, in the sense that the integrated
geometries can have very large curvature fluctuations at very small scales and
thus be arbitrarily far away from any classical spacetime, so no particular
spacetime geometry is distinguished at the outset.
— It constrains the causal structure of the integrated
geometries, in contrast to previous Euclidean path integral approaches to
quantum gravity.
Representing spacetime geometry in CDT
We now define the precise class of spacetime geometries, labeled by the metric
tensor g, over which we take the sum or integral. As elsewhere in quantum field
theory, unless one chooses a careful regularization for the path integral, it
will be wildly divergent and hence mathematically useless. Regularizing means
making the path integral finite by introducing certain cutoff parameters for the
contributing configurations. These parameters are later removed in a controlled
manner.
The regularized spacetimes we use are called piecewise flat geometries. Recall
that the dynamical degrees of freedom of a geometry are the ways in which it is
locally curved. Piecewise flat geometries are spaces that are flat everywhere
apart from small subspaces where curvature is said to be concentrated. This
discretizes curvature and vastly reduces the different number of ways spacetime
can be curved. We use a triangulated space called a Regge geometry. It can be
thought of as a space glued together from elementary pieces called simplexes,
which are higher-dimensional generalizations of triangles. Each simplex is flat
by definition. Local curvature only appears along lower-dimensional interfaces
when they are glued together.
This can be visualized most easily in the 2D case. Take a set of identical
little flat equilateral triangles and start gluing them pairwise together at
their edges. Points where several edges meet are called vertexes. We can make a
piece of flat space by arranging the triangles in a regular pattern so that
exactly six triangles and edges meet at each vertex. But there are many more
ways to create curved spaces by the same gluing procedure. Whenever the number
of triangles meeting at a vertex is smaller or larger than six, this vertex will
have a positive or negative curvature. By curvature we mean the intrinsic
curvature of the 2D surface that can be detected from within the surface.
The story in higher dimensions is the same, except that the 2D triangles (or
2-simplexes) are now other flat simplexes (3-simplexes in 3D, 4-simplexes in 4D,
and so on). Generally, the simplexes in dimension d are glued together pairwise
along their (d — 1)-dimensional faces, and their curvature is concentrated at
the (d — 2)-dimensional intersections of these faces.
The Regge calculus was originally designed to approximate smooth classical
spacetimes by such piecewise flat, triangulated spaces. This is a useful way of
describing a spacetime for two reasons:
— We can characterize a finite piece of spacetime completely by
the geodesic invariant edge length of the simplexes and the way they are glued
together.
— Because we need no coordinate system for the simplexes, this
formulation avoids the redundant coordinates of Einstein gravity described in
terms of field variables g(x).
The use of triangulated spacetimes differs in classical and quantum
applications. In the classical case, the aim is to approximate a smooth
spacetime as well as possible. This can be achieved by choosing a sequence of
triangulations, where in each step of the sequence the triangulation is finer
than before and therefore converges to the smooth manifold in the limit. Such an
approximation can be very good when the edge lengths become much smaller than
the scale at which the smooth spacetime is curved.
By contrast, in the quantum case, the aim is to represent the path integral as
well as possible, or rather to define it, since there is currently no other way
to do the computation. Here the integral does not represent a single classical
geometry but a quantum superposition, where in general the individual spacetimes
are highly nonclassical objects.
There is no precise mathematical principle to guide this construction. Although
we hope that the path integral provides an ergodic sampling of the space of
geometries, in practice we are constrained by the need to define and regularize
the path integral mathematically and obtain a sensible classical limit.
The short-distance cutoff a is an important part of our regularization of the
spacetime geometries in the gravitational propagator. We take the limit as a
tends to zero in our search for the continuum limit of the path integral over
the regularized geometries. We need to do this to get a final theory that does
not depend on the arbitrary details that went into the regularized model, which
was only an intermediate step in the construction. The method of using lattice
spacing a and letting a tend to zero (while renormalizing the coupling constants
as functions of a) is borrowed from the theory of critical phenomena and is
intended to ensure that the end result does not depend on the details of the
regularization. Still, this does not guarantee that we get a viable theory.
The ensemble of virtual spacetime geometries in CDT
Given the regularized triangulated geometries, we now need to decide what
ensemble of such objects to include in the sum over geometries in (2). Here we
invoke causality.
The integration is not performed over Lorentzian spacetimes but over Euclidean
spaces. Classically, Euclidean spacetimes are bizarre and unphysical entities,
in which moving back and forth in time is just as easy as moving back and forth
in space. The reason for using them instead of Lorentzian spacetimes of the
correct physical signature is mainly technical: in the Euclidean case, the
weights exp(iS) are no longer complex but real numbers, which simplifies a
discussion of the convergence properties of the path integral, and also makes
Monte Carlo simulations possible. However, there is no obvious relation between
nonperturbative path integrals for Lorentzian and Euclidean geometries. Indeed,
causal dynamically triangulated gravity in dimensions 2, 3 and 4 provides hard
evidence that the two path integrals are inequivalent and have completely
different properties.
We can now write a regularized version of the gravitational propagator as:
(3) G(Ti, Tf, t) = the sum over all triangulations T from Ti to Tf of exp(iS[T])
Here T denotes a triangulated spacetime, glued from 4-simplexes, and Ti
and Tf are the spatially triangulated bounding geometries (glued from
3-simplexes).
The gravitational action for a piecewise flat spacetime T can be
schematized as:
(4) S(T) = (a constant times the curvature of T) + (another constant times the
volume of T)
There is a prescription for computing the curvature and volume of a given
triangulation T in terms of the edge length and how the simplexes are glued
together. The coupling constant for the curvature is (minus the inverse of)
Newton's gravitational constant, and the constant for the volume is the
cosmological constant (which may account for the dark energy in our universe).
All the simplexes used in DT are equilateral, and the discrete summation (3) is
over inequivalent ways of gluing the simplexes together. We need a further
restriction. Consider the number of distinct gluings of N simplexes, for a
particular set of gluing rules. Clearly, this number will grow with N, but the
important question is whether it will grow exponentially as a function of N or
super-exponentially. In the latter case, the path integral would be too
divergent to lead to a fundamental theory of gravity.
For this reason, we cannot include a sum over topologies in the path integral.
We need to fix the topology of the spacetimes in the summation. Typically, we
choose a 4D sphere or torus. In principle, summing over topologies is possible
using the path integral formulation, but this possibility is highly impractical.
From a Euclidean point of view, we see no further natural restrictions we can
impose on the geometries.
A direct analytical evaluation of the path integral is formidably difficult. But
statistical mechanics and the theory of critical phenomena offer a set of
powerful numerical tools. We adapt these tools to the case where the individual
configurations are curved geometries rather than spin or field configurations on
a fixed background space or lattice. We use Monte Carlo methods to simulate the
ensemble of spacetimes underlying the path integral and generate a random walk
in the space of all configurations according to a probability distribution
defined by (3). Computationally, this procedure can only be implemented on a
finite space of geometric configurations, usually by performing the simulations
on the ensemble of triangulations of a fixed discrete volume N. One repeats the
simulation for various values of N and tries to extrapolate the results to the
limit as N approaches infinity. This technique is known as finite-size scaling.
If all goes well, the quantum superposition (3) of geometries will reproduce a
classical spacetime in the classical limit. But at small scales, the geometry
should show highly nonclassical behavior dominated by quantum fluctuations.
It turns out that the quantum geometry generated by Euclidean DT can be in
either one of two phases. Either the geometry is completely crumpled or it is
totally polymerized, that is, degenerated into thin branching threads. These
structures persist also at large scales, and as a result the DT path integral
appears to have no meaningful classical limit, and therefore is useless for a
theory of quantum gravity.
Causal DT gives 4D
The starting point of CDT was the hypothesis that this failure may have to do
with the unphysical Euclidean nature of the construction, and that one may be
able to do better by encoding the causal structure of Lorentzian spacetimes
explicitly in the choice of simplexes and gluing rules. We first tested the
viability of the CDT causal quantization program in lower dimensions.
Superpositions like (3) were defined by considering spacetimes glued from 2D or
3D building blocks. This gave toy models that shared some but not all properties
of the full CDT path integral. We studied these and showed that the causal,
Lorentzian path integral in all cases gave different results from the
corresponding Euclidean path integral.
We now describe the first encouraging result for CDT. Previous quantization
attempts had failed to generate a spacetime that can be said to be 4D on
sufficiently large scales.
It may come as a surprise that a superposition of locally 4D geometries can give
anything that is not again 4D. After all, we obtained our geometric building
blocks by cutting out small pieces from a 4D flat space. However, Euclidean
dynamically triangulated models show that the dimension can comes out as other
than 4, and indeed this seems to happen generically. The crumpled and polymeric
phases of the Euclidean model mentioned above have Hausdorff dimensions of
infinity and 2 respectively.
Roughly speaking, the Hausdorff dimension is obtained by comparing the typical
linear size r of a convex subspace of a given space (such as its diameter) with
its volume V(r). If the leading behavior is that V(r) scales with the d-th power
of r, the space is said to have the Hausdorff dimension d.
To obtain an effectively infinite-dimensional space by gluing N simplexes with
edge length a, one can define a sequence of triangulations whose volume goes to
infinity as N approaches infinity by choosing a gluing for each fixed N such
that every simplex shares a given vertex. Thus, no matter how large N gets, all
the simplexes of the triangulated space crowd around a single point. This is
compatible with the gluing rules, but gives rise to a space whose dimensionality
diverges because its linear size always stays at the cutoff length a.
Conversely, one can get an effectively 1D space by gluing the 4D building blocks
into a long thin tube. So as N approaches infinity and a approaches zero, three
directions stay at the cutoff length a, and the geometry only grows along the
fourth direction.
Such spaces with exotic dimensionality are obtained as limiting cases of regular
simplicial manifolds. Whether the gravitational path integral is dominated by
geometries of this nature in the continuum limit is a dynamical question that
cannot be decided a priori.
The answer depends on the relative weight of energy and entropy. This results
from the Boltzmann weight of a given geometry (which in turn is a function of
the values of the coupling constants) and the number of geometries with any
given Boltzmann weight. An exotic geometry may have a very large Boltzmann
weight and be energetically favored, but there may be few such objects in the
ensemble relative to the more normal geometries, such that their contribution
vanishes in the limit.
As we have seen, in Euclidean DT models for quantum gravity, the state sums are
dominated by exotic geometries that are either maximally crumpled or like
branched polymers, depending on the coupling constants.
Dimensionality becomes a dynamical quantity because the nonperturbative
gravitational path integral contains highly nonclassical geometries that are
curved at the cutoff scale a. Geometries with such unruly short-scale behavior
can dominate the path integral as a approaches zero.
The short-scale picture of geometry that arises in CDT is completely
non-classical. A piece of classical spacetime, no matter how curved it is, will
always start looking like a piece of flat spacetime when the observed scale
becomes much smaller than the characteristic scale of the curvature. By
contrast, a typical quantum spacetime generated by our nonperturbative path
integral construction will never begin to look flat, no matter how fine the
resolution. However, we still do not know which microstructures can be generated
by various prescriptions for setting up the gravitational path integral.
We wish to recover classical geometry at sufficiently large scales. First, the
quantum geometry must be 4D at large distances. A path integral that does not
pass this test does not qualify as a theory of quantum gravity. We want a path
integral that allows large short-scale fluctuations in curvature but still
allows a reasonable classical limit.
The CDT approach is an example of such a geometry. In this approach, we impose
certain causal rules on the simplexes. The rules make explicit reference to the
Lorentzian structure of the individual geometries contributing to the path
integral. The new physical insight here is that causality at sub-Planckian
scales may be responsible for the 4D nature of our universe.
The causality conditions in the CDT approach say that each spacetime appearing
in the sum over geometries should be a geometric object that can be obtained by
evolving a purely spatial geometry in time, without changing its spatial
topology. An example of a forbidden spacetime is one where an initially
connected space splits into two or more components, or conversely where several
components of a space merge. Spacetimes with wormholes are also forbidden in the
sum over geometries.
These geometries are pathological from a classical point of view. Imagine a 3D
space that undergoes branching as time progresses. Initially the space is in one
piece, so that any point in the space can be reached from any other point along
a continuous path. At some moment in time, the space splits into two parts,
which then remain cut off from each other. Classically, something goes wrong
with the light cone structure. The assignment of light cones to spacetime points
cannot be smooth, since there is at least one point in spacetime (the branching
point) where it is undefined which way a light ray from the past goes into the
future. Since the light cones define the causal structure of spacetime, this is
an example of a geometry where causality is violated.
The classical Einstein equations cannot describe spacetimes with such changing
topologies. The absence of branching points (and merge points) from a Lorentzian
geometry is invariant under diffeomorphisms because different notions of time
always share the same overall arrow of time. To introduce branching points and
their cutoff regions, one would need to reverse the time flow in entire open
regions of spacetime, which cannot be done by an allowed coordinate
transformation. In the Euclidean theory, which has no distinguished arrow of
time, one cannot talk about the absence or presence of branching points in a
coordinate-invariant way.
In CDT, we use the Lorentzian structure of contributing geometries explicitly
and exclude all spacetimes with topology changes and therefore acausal behavior.
This constraint on the path integral histories cannot be derived from the
classical considerations of causality. The individual path integral geometries
are not smooth classical objects, so there is no obvious reason to forbid any
particular quantum fluctuations of the geometry, including those that include
topology changes.
It is theoretically possible that a quantum superposition of acausal spacetimes
leads to a quantum spacetime where causality is somehow restored dynamically, at
least in the macroscopic limit. However, this is not confirmed in the Euclidean
version of DT, which has no causality restrictions but is unable to reconstruct
a 4D space. Conversely, the fact that individual path integral geometries in CDT
are causal is not sufficient to guarantee that the quantum geometry it generates
is too. This is still unknown.
What is the quantum spacetime generated by CDT?
The emergence of classical geometry is an important test in quantum gravity. The
dimensionality of spacetime is only one of many quantum observables one may use
to check the ground state geometry generated by CDT at various length scales.
Although CDT histories come with a notion of proper time, they do not otherwise
have a natural coordinate system. Even if we introduced coordinate systems on
the individual triangulated spacetimes, there is no way to mark the same point
simultaneously in all of them. Individual points do not have any physical
significance in empty space. We are thus forced to phrase any question about
local curvature properties, say, in terms of quantities that are meaningful in
the context of a diffeomorphism-invariant theory. For example, we can do so in
terms of n-point correlation functions, where the location of each of the n
points has been averaged over spacetime.
The correlation function that has been studied up to now in CDT measures the
correlation between the volumes V(t) of spatial slices (slices of constant time
t) some fixed proper-time distance td apart, that is, a suitably normalized
version of the expectation value:
(5) <V(0) V(td)> = the sum over t from 0 to te of <V(t) V(t + td)>
Here the ensemble average is taken over simplicial spacetimes with time
extension te and with fixed 4-volume N. One piece of evidence that spacetime is
4D at large distances is the following fact. In order to map the expectation
values given by (5) on top of each other for different values of the spacetime
volume N, the time distance has to be rescaled by a power p, where p is the
DH-th root of N, and DH is the cosmological Hausdorff dimension. It turns out
that DH = 4 within measuring accuracy. So what we might call continuum time
scales correctly with the spacetime volume. Such scaling is not given a priori
in the presence of large geometric quantum fluctuations, even though the
simplexes are 4D at the cutoff scale.
Another result about the large-scale geometry of the quantum spacetime
dynamically generated by CDT makes contact with quantum cosmology. Almost every
aspect of our current standard model of cosmology is based on a radical
truncation of Einstein's theory to a single global degree of freedom, the scale
factor a(t), which describes the scale of the universe as a function of time t.
This truncation is motivated by assuming that the universe is homogeneous and
isotropic at the largest scales. We can try to extract information about the
quantum behavior of the universe by quantizing the classically truncated system.
With a quantum geometry construction that is not truncated, we can ask what it
predicts for the dynamics of the scale factor. We can extract an effective
action for the scale factor from CDT by integrating out all other degrees of
freedom in the full quantum theory. The resulting action takes the same
functional form as the standard action of a minisuperspace cosmology for a
closed universe, up to an overall sign. The collective effect of the local
gravitational excitations seems to result in the same kind of contribution as
that coming from the scale factor itself, but with the opposite sign. The
consequences of this result for quantum cosmology are currently being explored.
However, computer simulations reveal that the semiclassical approximation is no
longer an adequate description of the observed behavior of the scale factor when
the latter becomes small. This is an indicator for new quantum-gravitational
effects appearing at short distances. This is where new quantum physics will
appear.
We also have some first insights into the microstructure of quantum spacetime.
The evidence comes from yet another way of probing the effective dimensionality
of spacetime. The idea is to define a diffusion process (equivalently, a random
walk) on the triangulated geometries in the path integral over spacetimes, and
to deduce geometric information about the underlying quantum spacetime from the
behavior of the diffusion as a function of the diffusion time. The beauty of
this procedure is its wide applicability, since diffusion processes can be
defined not just on smooth manifolds but on much more general spaces, such as
our triangulations and even on fractal structures.
We are interested in the spectral dimension, which is the
effective dimension of the carrier space seen by the diffusion process. It can
be extracted from the return probability P(sigma), which measures the
probability of a random walk to have returned to its origin after diffusion time
sigma (or sigma evolution steps in a discrete implementation). For diffusion on
a flat d-dimensional manifold, we have an exact relation. For general spaces, we
define the spectral dimension to depend on sigma: small values of sigma probe
the small-distance properties of the underlying space, and large values its
large-distance geometry. The spectral dimension extracted for the quantum
geometry of CDT is a twofold average over the starting point of the diffusion
process (which is initially peaked at a given simplex) and over all geometries
contributing to the path integral.
Our measurements show a scale dependence for the spacetime dimension. At large
distances it approaches the value 4 asymptotically. But as we probe the geometry
at ever shorter distances, this dimension decreases continuously to an
extrapolated value of 2 within measuring accuracy. Such a scale dependence has
never before been observed in statistical models of quantum gravity and is a
clear indication that spacetime behaves highly nonclassically at short distances
close to the Planck length. Further investigations suggest a fractal
microstructure.
Conclusions and outlook
This article has offered an overview of some fundamental issues addressed by
quantum gravity. It has described our attempt to arrive at a consistent quantum
theory of gravity by the use of causal dynamical triangulations (CDT). This
approach has yielded a number of hard results concerning the emergence of
classical geometry from a Feynman-type superposition of spacetimes.
More features of the classical theory still need to be established, such as the
presence of attractive gravitational forces obeying Newton's law. However, the
new physics lies beyond the classical approximation. Here the challenge is to
extract more detailed information about the short-scale structure of quantum
spacetime and to uncover physical consequences that may be detectable.
The paradigm of spacetime beginning to emerge from CDT is that of a
scale-invariant, fractal, and effectively lower-dimensional structure at the
Planck scale, which only at a larger scale acquires the well known classical
features of geometry.
Jan Ambjorn is a member of
the Royal Danish Academy and a professor at the Niels Bohr Institute in
Copenhagen and at Utrecht University in the Netherlands.
Jerzy Jurkiewicz is head of the department
of the theory of complex systems at the Institute of Physics at the Jagiellonian
University in Krak�w. His many past positions include one at the Niels Bohr
Institute in Copenhagen.
Renate Loll is a professor at Utrecht
University, where she heads one of the largest groups for quantum gravity
research in Europe. Previously she worked at the Max Planck Institute for
Gravitational Physics in Golm, Germany, where she held a Heisenberg Fellowship.
AR Whew! This is wonderful.
I was thrilled by the causal dynamical approach when I first heard of it in 2004 and
now I see more clearly why it's worth getting excited about. This is the best news
in quantum gravity since the early days of string theory. Even better for me, because
the constructive and dynamical approach appeals to me philosophically.

